The CS460 Graphics course explains the fundamental concepts of 3D computer graphics by teaching WebGL. It introduces the algorithms required to create web-based immersive and high-quality graphics including 3D geometric transformations, camera transformations, the image-rendering process, as well as materials and texture mapping. This course also includes advanced topics such as color representations, light simulation, dealing with geometries, and creating animations. After completion, students will be able to develop rich and interactive web-based 3D visualizations for computers, smartphones, and tablets.
A hands-on experience based on
Do you need to buy these books? No! All course materials will be provided.
Mondays / Wednesdays / Fridays
2:00p - 2:50p
Daniel Haehn, PhD
Science Center, S-3-184
Office hours: M / W / F at 1:00p-1:50p or email me
starting in Fall 2019