University of Massachusetts BostonCS460 Graphics

After completing this course, you will be able to develop rich and interactive web-based 3D visualizations for computers, smartphones, and tablets! By using WebGL, you will learn to create immersive and high-quality graphics, including 3D geometric transformations, camera transformations, the image-rendering process, as well as materials and texture mapping. This course also includes advanced topics such as color representations, light simulation, dealing with geometries, and creating animations. And since everything runs in the browser, you can show your work to your friends with a link to a website-how cool is that!


Enrolling now for in-person Fall 2023! Check the teasers..

* Canvas Access *

Syllabus HERE !


A hands-on experience based on
Do you need to buy these books? No! All course materials will be provided.


Fall 2024
Tuesdays / Thursdays
12:30 - 1:45p
Wheatley W01-0006


Asst. Prof. Daniel Haehn, PhD
DANIELHAEHN.com
McCormack, M03-02120

Office hours: Tu / Th at 11:00a-12:30p or email me


WebGL Example using XTK!